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guge_intersect.h

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00001 /* LIBGUL - Geometry Utility Library
00002  * Copyright (C) 1998-1999 Norbert Irmer
00003  *
00004  * This library is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU Library General Public
00006  * License as published by the Free Software Foundation; either
00007  * version 2 of the License, or (at your option) any later version.
00008  *
00009  * This library is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012  * Library General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU Library General Public
00015  * License along with this library; if not, write to the
00016  * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
00017  * Boston, MA 02111-1307, USA.
00018  */
00019  
00020 #ifndef GUGE_INTERSECT_H
00021 #define GUGE_INTERSECT_H
00022 
00023 namespace guge
00024 {
00025 
00026 using gul::point;
00027 using gul::triangle;
00028 
00029 /* ----------------------------------------------------------------------
00030   calculate the intersection point of two lines (in 3D). It must exist,
00031   or the result will be wrong.
00032 ----------------------------------------------------------------------- */  
00033 template< class T >
00034 bool RegularIntersectLines(
00035   const point<T>& A,     /* point on line 1 */
00036   const point<T>& B,     /* direction vector of line 1 */
00037   const point<T>& a,     /* point on line 2 */
00038   const point<T>& b,     /* direction vector of line 2 */
00039   T *lambda,  /* parameter value of intersect. point (for line 1) */
00040   T *mu       /* parameter value of intersect. point (for line 2) */
00041 );
00042 
00043 /* ---------------------------------------------------------------------
00044   calculate the intersection line segment of two triangles
00045 ----------------------------------------------------------------------- */  
00046 template< class T >
00047 bool IntersectTriangles( const triangle<T>& tri0, const triangle<T>& tri1,
00048                          point<T> *retP1, point<T> *retP2 );
00049 
00050 }
00051 
00052 #endif

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