dim() | gul::hpoint | [inline, static] |
hom() | gul::hpoint | [inline, static] |
hpoint() | gul::hpoint | [inline] |
hpoint(const T2 &ax, const T2 &ay, const T2 &az, const T2 &aw) | gul::hpoint | [inline] |
operator *=(T &a) | gul::hpoint | [inline] |
operator vec4() const | gul::hpoint | [inline] |
operator+=(const hpoint< T > &a) | gul::hpoint | [inline] |
operator-=(const hpoint< T > &a) | gul::hpoint | [inline] |
operator=(const point< T2 > &a) | gul::hpoint | [inline] |
operator=(const point2< T2 > &a) | gul::hpoint | [inline] |
operator=(const hpoint2< T2 > &a) | gul::hpoint | [inline] |
operator[](size_t i) const | gul::hpoint | [inline] |
w | gul::hpoint | |
weight() const | gul::hpoint | [inline] |
x | gul::hpoint | |
y | gul::hpoint | |
z | gul::hpoint |