| dim() | gul::hpoint2 | [inline, static] |
| hom() | gul::hpoint2 | [inline, static] |
| hpoint2() | gul::hpoint2 | [inline] |
| hpoint2(const T2 &ax, const T2 &ay, const T2 &aw) | gul::hpoint2 | [inline] |
| operator *=(T &a) | gul::hpoint2 | [inline] |
| operator vec4() const | gul::hpoint2 | [inline] |
| operator+=(const hpoint2< T > &a) | gul::hpoint2 | [inline] |
| operator-=(const hpoint2< T > &a) | gul::hpoint2 | [inline] |
| operator[](size_t i) const | gul::hpoint2 | [inline] |
| w | gul::hpoint2 | |
| weight() const | gul::hpoint2 | [inline] |
| x | gul::hpoint2 | |
| y | gul::hpoint2 |
1.2.13.1 written by Dimitri van Heesch,
© 1997-2001