dim() | gul::point | [inline, static] |
hom() | gul::point | [inline, static] |
operator *=(T &a) | gul::point | [inline] |
operator vec4() const | gul::point | [inline] |
operator+=(const point< T > &a) | gul::point | [inline] |
operator-=(const point< T > &a) | gul::point | [inline] |
operator=(const point2< T2 > &a) | gul::point | [inline] |
operator=(const point< T2 > &a) | gul::point | [inline] |
operator[](size_t i) const | gul::point | [inline] |
point() | gul::point | [inline] |
point(const T2 &ax, const T2 &ay, const T2 &az) | gul::point | [inline] |
weight() const | gul::point | [inline] |
x | gul::point | |
y | gul::point | |
z | gul::point |