dim() | gul::point1 | [inline, static] |
hom() | gul::point1 | [inline, static] |
operator *=(T &a) | gul::point1 | [inline] |
operator vec4() const | gul::point1 | [inline] |
operator+=(const point1< T > &a) | gul::point1 | [inline] |
operator-=(const point1< T > &a) | gul::point1 | [inline] |
operator[](size_t i) const | gul::point1 | [inline] |
point1() | gul::point1 | [inline] |
point1(const T2 &ax) | gul::point1 | [inline] |
weight() const | gul::point1 | [inline] |
x | gul::point1 |