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7.24 data/examples/nurbsor1.dat
/*
* FILE: nurbsor1.dat
*
* a simple Surface Of Revolution
*
*/
curv1 = NURBCURV(
(0., 0., 0.5, 1., 1.),
((0.,-1.,0.,1), (1.,0.,0.,1), (0.,1.,0.,1))
);
surf1 = NURBSOR(
(0.,0.,0.), /* point on rotation axis */
(0.,1.,0.), /* direction of rotation axis */
360., /* rotation angle */
curv1
);
front1 = FRONT_MATERIAL
(
(0.05, 0.15, 0.075, 1.0),
(0.0125, 0.0375, 0.019, 1.0),
(0.0, 0.0, 0.0, 1.0),
(0.2, 0.6, 0.3, 1.0),
0.5
);
back1 = BACK_MATERIAL
(
(0.3, 0.15, 0.12, 1.0),
(0.075, 0.0375, 0.03, 1.0),
(0.0, 0.0, 0.0, 1.0),
(0.8, 0.4, 0.3, 1.0),
0.5
);
SCENEROOT = SCENENODE (
(),
( ATTRIBS(front1,back1) ),
(surf1)
);
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2002-01-20