#include <gul_types.h>
Public Methods | |
vec4< T > & | operator[] (size_t i) |
Static Public Methods | |
mat4x4< T > | identity () |
creates 4x4 unit matrix. More... | |
mat4x4< T > | rotate_x (T theta) |
create 4x4 rotation matrix about x axis. More... | |
mat4x4< T > | rotate_y (T theta) |
create 4x4 rotation matrix about y axis. More... | |
mat4x4< T > | rotate_z (T theta) |
create 4x4 rotation matrix about z axis. More... | |
Public Attributes | |
vec4< T > | m [4] |
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creates 4x4 unit matrix.
Definition at line 704 of file gul_types.h. Referenced by rotate_x(), rotate_y(), and rotate_z().
00705 { 00706 mat4x4 a = { {{{(T)1,(T)0,(T)0,(T)0}}, 00707 {{(T)0,(T)1,(T)0,(T)0}}, 00708 {{(T)0,(T)0,(T)1,(T)0}}, 00709 {{(T)0,(T)0,(T)0,(T)1}}} }; 00710 return a; 00711 } |
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Definition at line 700 of file gul_types.h.
00700 { return m[i]; } |
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create 4x4 rotation matrix about x axis. the angle theta (in radians) describes the clockwise rotation, if you look along the axis towards the origin Definition at line 717 of file gul_types.h. References identity().
00718 { 00719 mat4x4 a = identity(); 00720 T ct = rtr<T>::cos(theta); 00721 T st = rtr<T>::sin(theta); 00722 a[1][1] = a[2][2] = ct; 00723 a[1][2] = -st; 00724 a[2][1] = st; 00725 return a; 00726 } |
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create 4x4 rotation matrix about y axis. the angle theta (in radians) describes the clockwise rotation, if you look along the axis towards the origin Definition at line 732 of file gul_types.h. References identity().
00733 { 00734 mat4x4 a = identity(); 00735 T ct = rtr<T>::cos(theta); 00736 T st = rtr<T>::sin(theta); 00737 a[0][0] = a[2][2] = ct; 00738 a[0][2] = st; 00739 a[2][0] = -st; 00740 return a; 00741 } |
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create 4x4 rotation matrix about z axis. the angle theta (in radians) describes the clockwise rotation, if you look along the axis towards the origin Definition at line 747 of file gul_types.h. References identity().
00748 { 00749 mat4x4 a = identity(); 00750 T ct = rtr<T>::cos(theta); 00751 T st = rtr<T>::sin(theta); 00752 a[0][0] = a[1][1] = ct; 00753 a[0][1] = -st; 00754 a[1][0] = st; 00755 return a; 00756 } |
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Definition at line 699 of file gul_types.h. |