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6.4.8 SMOOTHTRI (b)

When b is not zero, this attribute causes solid triangles to be rendered with lighting enabled (using the materials set with FRONT_MATERIAL (see 6.4.4) and BACK_MATERIAL (see 6.4.1)), else they are rendered without lighting, i.e. they are just filled with the color set by COLOR (see 6.4.2).

b must be a number node.


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Next: 6.4.9 SOLIDTRI (b) Up: 6.4 Keywords defining Attributes Previous: 6.4.7 SMOOTHLINE (b)   Contents   Index
Administrator 2002-01-20