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List of Figures
2.1.
Graphical User Interface when started
2.2.
File Selector Box
2.3.
GUI after loading a file
2.4.
Bilinear Surface, shown in two windows
2.5.
Finding errors with the Log-Window
2.6.
The Graph-Editor-Window
3.1.
Simple DAG
3.2.
Simple Scene Graph
5.1.
Cubic Nurbs Curve with clamped knot vector
5.2.
Cubic Nurbs Curve with open knot vector
5.3.
Quadratic Nurbs Curve
5.4.
Bilinear Nurbs Surface, control points not coplanar
5.5.
A Cylinder Half
5.6.
Tesselating with the same relative fineness
5.7.
Tesselating with a tolerance relative to a fixed box
5.8.
Cylinder Half with 3 trim contours
5.9.
a screw
5.10.
a faceplate
5.11.
a slide guide
5.12.
Surface Of Revolution
5.13.
Testcase for Curve Interpolation/Approximation
5.14.
Global Interpolation Curve
5.15.
Local Cubic Interpolation Curve
5.16.
Global Approximation Curve, using degree 3 and 4 control points
5.17.
Global Approximation Curve, using degree 3 and 8 control points
5.18.
Global Approximation Curve, using degree 3 and 11 control points
5.19.
Testcase for Interpolation and Approximation Algorithms
5.20.
Global Surface Interpolation, using degree 3*3
5.21.
Local Bicubic Surface Interpolation
5.22.
Global Surface Approximation, using degree 3*3 and 10*10 control points
5.23.
Multi Level B-Spline Surface Approximation, using 4 iterations
5.24.
Multi Level B-Spline Approximation, using 5 iterations
5.25.
MBA of 11335 data points with 5 iterations
5.26.
MBA of 11335 data points with 4 iterations
5.27.
MBA of 11335 data points with 6 iterations
5.28.
MBA of 11335 data points with 7 iterations
5.29.
Areas of a 3D grid where a sign change occurs
5.30.
Sphere as a Iso Surface
5.31.
Iso Surface
5.32.
Quadratic Polynom approximating a set of data points
5.33.
A Nice Implicitly Defined Surface
5.34.
Polygon with two intersecting contours
5.35.
Polygons with texture coordinate system transformations
5.36.
Polygons with 3D texture
5.37.
Smooth transition between Polygons
5.38.
Smooth transition between textured Polygons
5.39.
The well known Galleon model from SGI
5.40.
Loading a Trimmed Freeform Surface from an OBJ file
5.41.
Writing a Nurbs Surface into a OBJ file
Next:
1. Introduction
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ViewDog-Manual
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Contents
 
Index
Administrator 2002-01-20